
- #Arma armed assault version 1.14 patch full#
- #Arma armed assault version 1.14 patch verification#
Fixed: Reduced loading time for large textures.Added: After 3 wrong attempts to log in as an admin further attempts are ignored for some time.
Fixed: Chat message length limited to 150 characters. Fixed: Possible crash caused by malformed resize scripting command. Fixed: Error when loading a save from a complex mission (containing a lot of variables). Fixed: AI was sometimes unable to move when seeing enemy very near. Fixed: Fixed: Fog on DX10 cards (nVidia 8800, ATI X2900) was too dense. Fixed: AI was able to pinpoint enemy by ear after seeing him for a while. Fixed: Recoil was working badly (moving in unexpected directions) when fps was low. Fixed: AI was not able to fire over sandbags unless the enemy came very near. Fixed: leader, AI tanks subordinate to a player sometimes did not open fire against some enemy tanks. Fixed: Memory leak on dedicated server (several KB per a mission played). MP mission statisticsĬan be written to file specified by logFile entry in the server config. Fixed: Handling of duplicate CD key improved. #Arma armed assault version 1.14 patch full#
New: Scripting: Full object orientation can be set now using new function setVectorDirAndUp.Improved: UI - better detection of focused buttons.Fixed: Building ruins were not visible for JIP-ed players.Fixed: MP: Player driving motorcycle could die suddenly with no apparent reason.Now it assigns for purpose of future getout commands. Fixed: assignToAirport did the same as landAt.Fixed: Vehicle channel no longer transforms to a side channel when not in the vehicle.Fixed: System audio mixer settings no longer changed by ingame volume options.
#Arma armed assault version 1.14 patch verification#
Fixed: Signature verification timeout significantly relaxed. Fixed: Handling of invalid CD keys on dedicated servers improved. Fixed: spinning in select() on Linux Dedicated Server. the entire ARMA community for testing public beta versions 1.09-1.12. Dslyecxi and Shack Tactical for their invaluable support with VON testing. Fog is rendered correctly on DX10 generation cards. Fixed compatibility problems caused by various copy protections used. Fixed Out Of Memory problems caused by exhausting 32b virtual address space. Fixed compatibility issues with Vista 圆4 platform with 4 GB RAM.